Variable fillet - round to sharp

how would you achieve this? ive tried loft and not exactly sure what to draw where.

Not sure I correctly understand the for of the body from the first image but here some experiments

sorry i suppose i took a poor angled photo - its more conical as it travels up but yeah i’m happy enough with your result, thanks alex :slight_smile: i think ill redo it if we ever get variable fillet added to shapr

also.. how can i move my history panel to the left side of the window like yours?

Run this in terminal:
defaults write com.shapr3d.shapr com.shapr3d.shapr.userDefaults.handedness.isLeftHanded 1

lofting between the pie piece and the triangle face is causing a curve, but id like it to just be straight across. here are some more photos, hopefully they help..

also, i am not sure how to create a sketch on that edge between those two faces like your latest video :woozy_face:

thanks for your help, you’re very resourceful

i need to watch a video on lofting.. i think its helpful when something obscure needs made, and my mind doesnt know when i need to utilize it or how to really. this stuff your showing me is kind of witchcraft atm

Or using Loft:

wow.. ok. this was really educational. thank you so much for setting that up again for me!