A friend’s kid wanted to turn a “Breath of the Wild Temple” into a dice roller so I gave it a try.
I was able to make the general shape without much issue. But I wanted to add the organic facade to the face. I tried drawing spline, and projections but never got it to work.
Is there some way to get Shapr3D to “snap” the curved face while drawing a spline? When I did the projection and tried to do the sweep across the face it never quite worked out for me.
What is the best way to draw those “root” looking things on the face of an object like this?
This is what I have and the image of what I was trying to duplicate.
Here is the shapr3d project file
Breath of the Wild Temple.shapr (3.9 MB)