I have a body where I’m preparing holes for screws. The holes need to have a conical countersink at the top to accommodate the screw head. I’ve tried to achieve this using the chamfer/fillet function. However, this function only seems to do 45° angles, whereas I need different angles (40° and 30°) and a specified depth. I include a drawing of the screw. Is there any way to achieve this?
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Make truncated cones then translate center to center.
Push into it,
Subtract.
It is a slow way but work with small quantity…
I achieved this by creating a sketch with half the profile of the countersunk hole then creating a body by revolving around the sketch. Then subtract the newly created body from the part you want countersunk.
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I found that if you make a hole, then select the edge of the hole, two arrows appear. Click and hold on the arrows… pulling out will make the hole edges rounded, the other will countersink the hole (command is fillet/chamfer).
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The two-distance chamfer feature has been available for quite some time. There’s no need to reinvent the wheel — this topic is 5 years old and no longer relevant
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