on my macos, i have imported the ipados export file and I have deleted all elements and all drawings inside it. Then
I have created a basic cube and I have fusioned the historic.
What is weird is that when I export this file, its size was still around 145 Mo
I tried to import this new exported file (with only a basic cube) on my Ipad, and shapr3d have crashed again.
I found a workaround and Shapr3d support performed the same thing :
Exporting in X_T format the project (from macOS Shapr3d)
Import this new X_T file on IpadOS and that works fine for me.
You will lose your drawings and textures in visualization.
I asked support how to prevent this kind of crash in the future and I’m still waiting for an answer.