Creating Splines Using X and Z axis

I have been trying to create sweeps or lofts which follow a 3d spline, but so far have only been able to use a 2d sketch. Seems there is no option to pick up the end point of a spline or curve and raise it’s axis. Shapes are only able to be created on a single axis. Is there a way around this, or is this on the feature roadmap? Seems like a basic feature that would be incredibly useful.

Here are my attempts.

1: Used revolve from the last face and raised the end face. Not a smooth transition.

2: Used sweep command on pathway, used split body, rotated end body, extruded back both sections to create a gap, loft command the two ends together. Not a smooth transition between bodies.

3: Sketched an arc, created a new sketch plane at the end, then drew a new curve on the end using another axis. Sweep command won’t work on the second curve on new axis.

https://support.shapr3d.com/hc/en-us/requests/new

1 Like

So I have found a workaround, but it’s pretty janky. As shown in other threads you can create 3d curved pathway by extruding curves on the sides of a square body to make a 3d object, and then use the edge of that as the pathway to sweep. Selecting the Parallel To Path option in history will snap the sweep to the edge of the path.

A very poor workaround though. Hopefully Shapr3d will add making 3d pathways to the feature roadmap.

2 Likes

I agree with the sides of a square body to make a 3d object, and then use the edge of that as the pathway to sweep. Selecting the Parallel To Path option in history ksupport will snap the sweep to the edge of the path.