How do you do the Vertex colors conversion though? Vertex colors are not supported by USDZ last time I checked So I guess you did some magic there. I also see the models have a bit more shine to them and that Transparancy isnĀ“t exported.
Again, I already love how it is now and IĀ“m more than happy. The iceing on the cake though would be to have some controll over the colors/materials/texture (shine, metalness etc etc)
But I donĀ“t exptect to see this in the near future.
And a last thing
How about updating the settings for the Forum so one can attach USDZ files to show of our work?
According to the discourse team itĀ“s just some settings adjustments.
Jokes aside, g3 is a very hard problem. I know that Rhino can make something sometimes that looks like g3, but it rarely makes the designer happy. Are you actually using g3 surfaces? What is your use case?
I donāt need G3 continuity that often, but now and then I have a case (Iām talking about product design - not cars and āclass A surfacingā) when G2 continuity isnāt smooth enough.
I can understand that. However, Parasolid can now do G3 fillets/blends (obviously supports degree 7 surfaces), so I guess itās not impossible, but a question of priorities, right?
Iāve never used, for instance G4, in any design (that I can remember), but G3 is something we/you need to have.
I donāt know why you would say that and where your information is coming fromā¦ I guess I can read between the lines that you are trying to defend something you believe in (Shapr 3D and the Parasolid kernel) - which is great! Believing in what youāre doing is, of course, essential for all progress. Thatās why Iām hoping that G3 fillets/blends would be included in your roadmap as well as those (promised?) surface modelling tools.
However, as you mentioned Rhino, I feel that I need to point out (as a user of Rhino for 23 years), that G3 (and G4) blends in Rhino are working perfectly fine in most cases and are absolutely not, well, as lousy as you make them soundā¦ There are cases where the blend surfaces have more knots than needed and thatās something that has been pointed out to the Rhino team - and rumours are that progress in this field is probably going to happen during the next development phase (V8) of Rhino. There are also already many surfacing tools for improving and ārepairingā a (too) complex fillet/blend surface. It just requires time (and skills) to do so. You could probably achieve better and more āautomaticā G3 blends in programs like ICEMsurf or Catia - but those programs cost a lot more than Rhino.
Alsoā¦ If you think that a competitor isnāt doing that great in some area the challenge would be to make a better tool. That would make me happy