When exporting to a mesh format, Shapr3D is now centering all objects to their origin based on the objects bounding box. The results of this can be pretty drastic if saving all the root-level objects separately in a zip file… when doing so, all the objects are completely misaligned. For example, in the first attached image, there are a bunch of 3D rectangles at different positions and orientations. After exporting and saving each root object separately, and then re-importing, all the objects overlap at the origin (see the second image)?? I have tested this bug with .usdz and .obj exports.