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If you want it editable in Shapr3D, why not export as STEP or, better, X__T?
It’s good for 3D printing and its triangular tessellation is good for 3D graphics such as that in video games, but that’s about it.
I am curious how to open shapr3d to SKP. What should format do I use?
In most cases in conversation from skp to fusion and then to step or x__t there a loss of data or the file is not usable…in shapr3d. I tried it a few times didn’t work…
STL file is still good for me though…
Export an obj file…to fusion and convert to skp…
I’d prefer to model in shapr3d though…
Not trues… Its editable as long as the file is from a good source.