Good way to import skp model is to convert it to stl in fusion360…good for architecture

2 Likes

If you want it editable in Shapr3D, why not export as STEP or, better, X__T?

It’s good for 3D printing and its triangular tessellation is good for 3D graphics such as that in video games, but that’s about it.

I am curious how to open shapr3d to SKP. What should format do I use?

In most cases in conversation from skp to fusion and then to step or x__t there a loss of data or the file is not usable…in shapr3d. I tried it a few times didn’t work…

STL file is still good for me though…:blush:

Export an obj file…to fusion and convert to skp…
I’d prefer to model in shapr3d though…

Not trues… Its editable as long as the file is from a good source.

Its editable for commands as for scale, rotate, move etc. You can move individual parts in an stl file…
You are right about the rest