I’m having some trouble with my meshes, a lot of the time with tend to get very messy and then filleting becomes super hard. I try to use the delete function on faces but sometimes I’m not able to clean things up and have to rebuild them.
Any tutorials on how to build in a clean fashion?. Or how to correct mesh issues when they happen?.
I get this all the time if I have a mesh and cut it in half > mirror > union together again. The joining areas usually can not be filleted even when they should be fully snapped together and welded.
I come from poly modeling so I’m so used to going in and stripping out what I don’t like and correcting it. Is that possible using shapr?
Can we select edges and remove those like in other 3d packages?, or weld edges together to clean stuff up?