How to create such a body

For example

  • non uniform scale tool at least for a face or planar shape I mean to be able to scale a planar face of an object
    -improve loft surface with control points that can adjust the surface curves like in solidworks (now the only thing that can be adjusted is the twist)
    -complex bodies maniplulation (it takes a lot of computing time to extrude a simple face of a complex body) in my case the rivet of the wing were hard to do
  • surface modeling not ony solid modeling ( i think this is a hard one)
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