I started this project to help map out a 3D guide for the removal and reinstallation of removable insulation.
To keep this as simple as possible all i really need to do is draw on the object and basically divide it into sections that represent where the insulation will lay on the object. There are two layers so i will have a duplicate of the project for each (inside and outside layer)
Being able to keep the model in 3d and have the sections visible from multiple angles is essential.
My initial thought was to create the drawing and export it to blender to make the actual layers interactive (eg. Movable, selectable, grouped). But in order to keep the project cost effective, it is much simpler if i can just quickly sketch the lines onto the drawing and add the corresponding numbers.
Is this a model you built in Shapr or imported? And you are trying to put insolation around the model? I ask because I see the model already in Shapr but you also mention sketching onto drawing got confused there.
I built this model to scale in Shapr.
To save time I’m just trying to draw lines on the model that represent the segments. I’ve attached a picture to show you an idea of what i need to do, but i need to do this in Shapr so that my team can view the object from any angle and have a professional looking model to reference.
I hope this helps, thank you!
In Shapr you would have to model your drawing lines which you can use to split the faces.
You can use subtract or intersect but I think using split body tool might be more efficient, since split only works on one side/face of the model you would need to split right and left side. After split you can delete the model of the drawing line.
Now you will be able to select the split body and apply new color.
Thats one way I can think of right now but others might have better way.
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Hi,
I will also use the Split tool.
See the screenshot.
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Awesome! Thank you guys so much. It’s going to take me a little playing around to get it where i need it but this is what i needed
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I’ve attached som pictures fo the issue that I’m running into with splitting using construction planes. It seems that it wants to split the entire body the whole way through the object. The last picture ive attached is a drawing of how the model needs to be divided. And i missing something or is there a way i can achieve the proper division i need?
After Splitting everything, go back and Union the pieces that you want together.
Unfortunately it seems that once I split the object I’m not able to joint just the face of there object to create the pieces labeled “13” and “15”. I may have to create a new object and place in in that area
Not sure if you are aware that there are other ways to split bodies other than using construction planes. You can use external surfaces whether flat or curved to make the split. Here’s an example. This may or may not be helpful for what you are trying to achieve.
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This might be super help full. I’m going to give this a try. I really wish that there was a draw or cut feature that we could draw directly onto the model instead of having to make extra objects
Although one cannot draw directly on the model as you’d like, you can project the model onto a plane and draw on the projected sketch.
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Thank you all for the help and input. After quite a bit of trial and error, ive decided to export the object to blender, now i just need to figure out if i can import the object back into Shapr3D (with the added lines) so that i can view it on my iPad in the field
I was going to suggest going back to Blender since it has the feature you want, like drawing on mesh, knife project, knife cut and UV Unwrap, but you gotten far at that point.
If you export out to OBJ or STL it becomes a mesh and importing it back will import as mesh in Shapr and so you lose editing features since it’s not a mesh editor. What you could do is convert it back to CAD compatible format like STEP with Fusion 360 or Freecad but it won’t be perfect like the original but still good enough.
There is also a Blender to IGES plugin, that will give better conversion for more mechanical models, but requires a purchase. Export IGES
But for viewing purposes, you can import mesh in Shapr, but not sure if you can import textures or colors so your lines is visible I never tried that.
Okay thank you, i will try a few different ways and report back with the results.
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