“I’m looking for the command in which the 0x and 0y axes remain fixed.”
One doesn’t exist. The best you can get is dbl-clk on the nav cube to recenter your view (which helps alert you too objects to far away from center to see). Then click on top surface of the same cube for a top view which is by default looking over x and y.
Okk and how do I use the Zoom with three fingers without moving the entire drawing plane, without the plane also rotating simultaneously with the zoom? So the question “I’m looking for the command in which the x and y axes remain fixed.” is still valid.
Try zooming first and then apply the procedure I suggested? I don’t know a better answer.
On macOS, you can hold down the Option key and use a mouse scroll wheel or two fingers on the trackpad to zoom in/out.
I suppose you’re using trackpad. Try to change navigation preset. So you’ll get rotation with the shift and panning width two fingers. In that case then you’ll zoom you won’t change 3D view anymore.