Making pill cavities

i had a question about the proper way to make these. this is how i have been going about it, but it would be nice to know the proper way to do this without leaving lines in the center. ive imported models into shapr before with these types of cavities, and they only have a few seams to them.

for this example, i just use the width of the space (24mm) and divide it by 2 (12mm) when i have the edges selected for filleting. i am aware of using subtract using a donor shape to get it to have less seams, but that is too much work

The lines represent the faces. Change to Visualization and they go away.

I think a better way of doing this would be to do the pill shape itself as a revolved body from a sketch and subtract it from the solid block, as you say. It’s not really that much work, I think. A minute tops.

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you might have to take a screen recording for me, but ill try that out

One sketch is your revolved body and the mold to subtract it from

oh wow you just blew my mind. that is cool

i wish we could get this result without subtracting or sketching the circles, thats what i am trying to avoid.. its just cumbersome

most of the time i am making a shallow area like this, so thats why its just easier for me to grab the corners and fillet. i just hate manually dragging and leaving this little island sliver, but whatever i guess i dont care. like you said, visualization mode hides it, but i was just wondering if i was doing it wrong. i dont want to use subtraction or sketches with circles. maybe adding filleting to sketches would be a different story, but its too complicated atm

Took 1:12. Rats! Mirror Icon in sketch mode always catches me out, it’s different from the object mirror one, LOL.

A competent user absolutely could do this in under a minute :wink:

its… not a race. you can do it in a minute, but you are setting up sketches with circle ends, revolving and subtracting. im aware of the subtract method, and i asked in the initial question if there was a way to preform this without having to use it.

if there isnt a way to do this without having to do all that setup, then i guess that answers my question. dont call me incompetent.. come on man

I called myself incompetent. No, to get a clean geometry without those center lines you cant do this with filleting edges. Fillets will always have a top and bottom edge.

okay! i appreciate the video you took for me, i learned something nonetheless. sorry for the mixup

With new revolve it’s even faster :slight_smile:

Absolutely, haha. Already forgot about that again. :sweat_smile: