I just work often on my Ipad pro with Shapr3D, but also sometimes on a windows powered Laptop.
The Laptop is more or less powerful, but nevertheless I am working currently on a drawing, where a lot of text is included.
Through this text parts, the laptop got freeze for nearly a minute, always I change the parameters from the text level, like a surface offset.
Nw I am wondering, if a current macbook, would have any performance win for me, or are they just nice looking alternatives, without any improvement for apps like Shapr3D?
Does someone of you guys, have the experience between windows and Mac when using Shapr3D?
For me, ipads and macbooks have delivered the best performance so far. My windows laptop takes much longer to load (its not some cheapass crap laptop but a workstation) and overal saving things and the whole experience etc is a little less conveniance than mac. So for me personally mac has better performance and better file management
Im using M1 ipad pro, M4 pro macbook pro (also tried on my old air also worked fine)
Windows laptop idk the specs but its a HP workstation laptop
I haven’t had a single Windows device at home for a long time, so I can’t compare in that sense. However, I’m sure there’s no point in comparing Windows to Mac — you should compare performance instead. Just run performance tests for single-core of CPU, GPU, and RAM, and compare the results with the MacBook you’re considering.
I could be wrong, but Apple M Chips are known to be good at single core vs competitively priced Window Intel or AMD machines, don’t know about Win ARM. Since you mention workstations I assume its not ARM based.
So if you do benchmark, I would look for Single Core performance, as far as I know Parametric CAD programs don’t utilize multicore and when they do its mostly for simulations and visualization.
Also since you mention lot of TEXT, text is not real text in Shapr3d and its converted to Spline which is why you can’t edit text. It’s like converting text to outline in Illustrator if you have paragraph worth of that text you will have some slow downs compared to pure type.
At the end of the day it’s just preference. I am not having any issues even on an old Surface Pro 6 so the whole performance thing I cannot weigh in on. My projects are modest but still…
To me it seems silly to base a machine purchase on just one app. I was tempted when I saw Shapr and my gal pal let me borrow her old iPad Pro to try it out (before the Win version).
I have shied away from Mac for a couple reasons. 1) In the beginning Macs were just too damn expensive so I grew up with IBM PC clones that I built and am comfortable in the Win environment. Hard to want to change. 2) Some will argue that Macs can do everything a PC can do… except play the games I want and run apps outside the garden walls. 15+ years ago they were not very good for engineering as they were for the advertising industry, especially for budget minded businesses and hobbyists. 3) Backwards compatibility with the apps I own. I’m running apps that are antiques. Less and less. Apple is not so good with that IMO.
I know, my text is not a real text in Shapr, and I think, this is currently the main problem for my laptop.
Everything else I draw on the laptop or on the iPad works very smooth and easy, so under the line it would be stupid, to buy a new one just for this drawing/project…
Today afternoon , (after my question here) I took an hour on my office workstation, and finalized hopefully this drawing. It was a big step faster as the laptop, and I hope the result is fine now.
Sometimes I wish a bit more power when using Lightroom for my pictures, but this is also few times a year…
Cross my fingers that everything is fine now, then I have this Idea in a year again I guess