nibeck
February 3, 2022, 12:45pm
1
Taking Shapr3D for a spin and I truly love the iPad experience. I come from a more traditional polygonal modeling paradigm, mostly C4D.
Anyway, looking to model a simple “coat hook”. Wondering if anyone had any suggestions on how I should approach this with a Shapr mindset?
I think use loft and mirror
1 Like
nibeck
February 3, 2022, 7:09pm
3
I was looking at Loft, but didn’t think about Mirror to handle the “split” hooks at the bottom.
Great idea.
I used the Loft tool. This is tricky as the shape is quite organic.
I’ll show you how I did it a little later. Gotta step out for a bit.
3 Likes
Let me know if any questions.
For the bottom hook, I first rotated it 45° to the left then copy-rotated to the right 90°.
2 Likes
nibeck
February 3, 2022, 8:46pm
6
Much appreciated, thanks!! I am really loving this tool. So well designed.
alaayed
February 3, 2022, 10:10pm
7
This is another way, what is your impression?
1 Like
nibeck
February 10, 2022, 8:03pm
8
Interesting. I’m new to the Shapr3d toolset. Are you using Booleans for your approach?
If you are asking me, the basic tools I used after sketches were-
Loft, Loft, move-rotate 45°, copy-rotate 90°, extrude, Union , fillet radii, Subtract , chamfer.
I used Union to combine all 3 bodies and Subtract to make the screw holes.