I guess I’ll create yet another thread on this topic to try and find out why Shapr3D is avoiding this. In every other 3D program I use, this is basic functionality. If I have any shape more complex than a six sided rectangle, I’d need a non-uniform scale to change the proportions of the shape. I am designing artistic objects within the software, and scaling things in a non-uniform way is part of the design process. I have been able to get around some of the other software quirks and really am enjoying designing on the iPad Pro. But this lack of basic functionality might drive me back to designing on desktop software again.
There are threads on this topic going back several years. What say you Shapr3D? Why has this not been implemented?