Objects swimming under surface

Hi there!

My problem is that, after scaling up, some of my objects are partly swimming under the surface.
Of course I can pull the object up to try and zero it with the surface again, but then it doesn’t seem to be a 100% zeroed.

Is there a tool to zero my object to the surface again?

Hi! Sure there is a tool for that :slight_smile: Please create a circle on the base plane, then align the edge of the scaled object to the sketched circle.

Hi Peter,

Thank you a lot :slight_smile:
if this is what you mean, I think it worked?

Yeah, it seems to be fine!