I’m an occasional user of Shapr3D on iOS and, more recently, on macOS. I really like the direction the Mac version is going in–I have high hopes for the interface redesign that will better adapt the program to Mac-like conventions, especially with regard to keyboard shortcuts and menu items–and hope to continue using it to design prototypes for use in lab/experimental setups for my work.
In the mean time, I have a question about the precision of dimensions in Shapr3D on macOS. When I enter a dimension such as 0.0135", the displayed dimension is 0.013". This behavior seems odd as I’d expect the value to round up instead.
This topic (Precise Dimensions) suggests that the real value is stored even though it is not displayed. However, the displayed value from that post (on iOS) is correctly rounded up, whereas the displayed value on macOS is incorrectly rounded down. I initially thought that the macOS version might simply truncate the number entered after two significant figures (instead of rounding), but a bit of experimenting shows that is not the case: 0.01349" correctly rounds down to 0.013", and 0.01351" correctly rounds up to 0.014". So it seems that the rounding may be occurring incorrectly for the specific case of 0.0135".
Is this a bug? Or have I misunderstood the expected behavior in this scenario?