Hi there,
When I scaled a complex object (by selecting all groups), the solids became illogical, with hollow areas.
Here’s the original object:
When I scale it by a factor of 10x, close the workspace and open it again, some of the objects in the back of the ship are now hollow:
How could I scale my design by a factor of 10 without damaging the solids?
Many thanks!
Did you create everything in Shapr3D or are there any imported parts?
I created everything in Shapr3D
Strange. Do you have the .shapr file? If yes, we would look at it.
Sure, here they are!
Bad - Scaled 10x.shapr (1.8 MB)
Good.shapr (2.6 MB)
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Hi, were you able to look at the Shapr3D files? Any hints or pointers on what to do to avoid the issue? Thanks!
Istvan
7
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Awesome, thanks! Can’t wait for the update