Shapr3D + Blender Collaboration problem

I am working with a designer friend on the same project. I am using shapr3D and he is using Blender. I can export my design to .obj and he can work on it but we couldn’t find a format that he can export from Blender and I can edit and improve the design in shapr3D. I saw a similar question in the forum but I couldn’t find an answer that works.

In what format I can export the whole model from Blender and then import it into Shapr3D, and edit/modify everything?

Thanks!

There isn’t a format. Blender is a mesh editor whereas Shapr3D is a solid modeler. Shapr only has very limited support for meshes, mainly Boolean operations that result in meshes even if operating on a solid model.

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