But then, I was doing sculpting, moldmaking, and product development for a long time before I had a computer… and the computer really didn’t start to impact the physical molding, modeling and development world until about ten years on from my first computer.
I used to point up large statues the way Michelangelo did.
Today, I scan the maquette and have it CNC milled in urethane foam on a 7 axis robot.