yes, I can. If I could make a wish: In any situation! Losing a complex selection is way more annoying than tapping into free space to get rid of a selection, isn’t it? And isn’t that what we are all used to from other (design) tools? Take Illustrator for example: Selections remain until other objects are selected or an object is deselected by clicking into nirwana. I do understand that the first scenario is not possible as it is shaprs behaviour to then select another object, but deselecting by clicking into space (or hit the “deselect all” button) would also be applicable for selections.
For example I have a body/path selected, choose the transform tool and want to scale that same body/path with that same selection afterwards. But after having transformed it – boom there goes my selection … (In this case I have to “deselect all” to get to the Scale tool)
Another example: I have multiple edges of a body selected – and this can be a tedious task – and want to apply a chamfer/rounding. On a more complex body this tends to fail many times (which would be another topic for this forum) and Shapr tells me that the path is too complex, overlapping, ect. and that the operation can not be done and – boom there goes my selection … On retrying and of course selecting everything again and maybe choosing a lower value for the chamfer/rounding it works. BUT why do I have to lose my entire selection in between these two steps? Why can’t the program tell me that an operation did not work BUT PRESERVE the selection anyway so I can retry from where I started and do not get thrown back beyond the point where I started a time consuming complex selection?
Next situation I often run into: I accidentially selected the wrong tool. Upon swapping to the right tool – boom there goes my selction …
I hope I could make myself clear and I hope I get heard as shapr is such a cool app that makes so much fun to work with if only …