Just wondering if there is any method to define patterns or textures that will be part of the output. An example would be a repeating hexagon pattern for some vertical walls. On my slicer I can force this output but only on bottom or top walls, not on vertical walls.
Since there may be fairly large surfaces, it would be a pain to have to manually draw a ton of hexagons and then push them through to create the holes especially on multiple models.
Hints or tips appreciated