Chamfer/Fillet - Variable

the work around i made in this picture was to sweep across the edge from a side sketch, scale one end down, then subtract the new swept body from the main body.

this could be added as a subtool in the Chamfer/Fillet called “Variable” or something. you would select your edges, and on each end there would be a drag arrow/scale grabber to adjust the effect - thus giving you the same effect.

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been digging through the forums and this feature has been requested for yeeaaarrrss. i have to make a variable chamfer on a gameboy advance cartridge and i literally am at a standstill until this feature is implemented. my workaround actually isn’t good enough to meet my needs.

could i get an update from the team on this feature?