Conical Helix

it’s nothing amazing, i just wanted to share how i made it. I first made a cylinder, then add a plane offset from top face. afterwards, i chamfered top face to form a cone. Then, i drew a spiral on the plane and used to project tool to place it on the cone. finally, i added another plane, this time perpendicular to curve at point, drew a circle, then swept it along the projected lines. afterwards i removed the cone. Honestly, it would be nice if the revolve function had a tapering setting, or could be revolved along surfaces instead of just edges.


Thank you for sharing, it is much appreciated.
I second the request for this as a feature.

Best wishes,


Nice to see ingenuity. Thanks for sharing…



How diş you it

why can’t I wrap around the cylinder body with the commander command