I’m making a vehicle in fusion and gravity sketch, ( as Shapr3D doesn’t support 3D splines/sketching, so doing patches outside). I’ll do all the details in shapr after
If I import this into shapr can I edit the surfaces?, bevel/chamfer/cut/union etc?.
Tried before and it wouldn’t work. Maybe if the shape is transformed into a solid and closed fully it would work? Any format best suited for editing patches/surfaces?