Background - I use SW daily for assembly review (75%) and part/assembly creation (25%). Have used Shapr3D off and on using iPad for year; first go on MacOS. A few initial thoughts:
First notes on MacOS Beta of Shapr3D.
- · Zoom out direction with scroll should be settable – scrolling back/down should be allowed to make things smaller, forward/up, make things bigger. This is an aviation centric convention but fairly common. Suggest a choice be provided otherwise.
- · Please add support for magic mouse and its virtual scroll. Right now it treats swiping up/down or left/right as panning, as in a Word document. For a magic mouse “scrolling” in or out should automatically be zoom with no modifiers. Similar for trackpad (haven’t tried the trackpad yet as generally run clamshell).
- · Rotate camera should just be right mouse and drag. No modifier. In my experience, models (aka camera) are rotated much more than they are panned (aka move camera).
- · Conversely, use the shift modifier to pan/move camera.
- · The hover-space sequence for sketching normal to a face is very powerful. Thanks!
- · On both the ipad and the MacOS versions, please update the file handling so that an assembly will at least first try to see if the parts are in the same directory as the assembly itself before asking the user to browse to find each part. The ability to use Shapr3D as an assembly viewer (where you might be in the assembly for five minutes before closing and therefore not inclined to spend ten minutes browsing for each part) is fantastic in concept, but not yet in execution. If I’m doing it wrong, apologies.
- · There’s a blurriness I’m seeing in the beta as seen in the attachment. I know, it’s only beta software.