Delighted to be able to try out Shapr3D on my Mac, I think this has the potential to be a gamechanger for designers everywhere! Here are my first impressions of the macOS Beta without having gotten into the details of actual designing just yet:
- The onboarding experience is great, super simple and intuitive- gets you right into the experience.
- It’s a nice touch to have the availability of tutorials and inspiration in the app itself- what would make it even better would be to have the option to watch the YouTube links picture-in-picture while modelling. The biggest pain of using YouTube videos is having to switch from window to window- this is the same in the iPad app and perhaps less of an issue on macOS as you could use multiple monitors but it would be great to replicate the experience of the in-built onboarding tutorials with the other materials.
- Having the keyboard shortcuts easily available in the top left is excellent. Maybe a keyboard shortcut could be added that will allow you to bring up the shortcuts list- would be even better!
- Zoom is not working with the scroll wheel on my mouse. It worked during the onboarding, but in general use is not.
- My designs didn’t sync between my account on my iPad and macOS- assuming this is something that isn’t yet functional but will be in the future?
- It would be great to make better use of the mouse functionality for navigation- for example, using the left click or middle click to navigate in space instead of having to use shift+right click. This would free up the left hand for completing other commands. Even if the current commands are the defaults, having the option to change these in settings would be great.
- It would be great to implement support for the use of a 3D mouse- I use 3DConnexion SpaceMouse Pro and its compatibility makes a big impact on my decision to use a tool or not. I appreciate it’s early days and this is probably a much lower priority but coming from a lean startup background I know this is the type of thing you want to hear!