My first impressions of the Beta are that it works, but why? what next?
I don’t mean to be negative and I appreciate the Beta status but there is just something missing here to make me want to use it.
For context, I use SketchUp at least once or twice a week for my design work (fitted furniture maker) and until recently would switch to Fusion 360 for more complicated models or if I wanted to play around with designing a product/item that could be 3d printed. I recently discovered Shapr3D for the iPad and immediately fell in love with it because it just feels so natural and makes perfect sense on the iPad. It has now replaced Fusion 360 for me but I have been reluctant to get the full version and ditch SketchUp for my professional use (the reasons why are probably for another section of the forum).
When I read that there was a beta available for a MacOS version I was genuinely kid on Christmas Day excited at the prospect and immediately requested the download link and headed off to the computer to try it out. I had an instant image and expectation in my head when I read the announcement but unfortunately what I found was not what I had hoped to see.
As at least one other user has mentioned on my quick scan of the threads there is a distinct lack of iPad support within the MacOS app and I am genuinely shocked and disappointed at this. For me the X factor of the iPad version was the seamless integration of the iPad pencil and touch controls/gestures. Shapr3D on MacOS is just Shapr3D’s version of [insert 3d software here].
Please don’t get me wrong, I’m not saying the app is bad, far from it actually, I think for a beta it shows great promise and would be a no brainer for anyone who has the full subscription through the iPad and is looking for the fully powered desktop experience.
Imagine with me for a second, you are sat in your favourite spot working on a design on your iPad using your Apple Pencil. You decide that you want to go and take a seat at your desk and knuckle down and get your design finished. You sit at your desk, power on your Mac, open Shapr, select ‘Connect with iPad’ and instantly your design is displayed on your monitor giving you a much better and clearer view of your work and your iPad seamlessly transitions in to ‘Tablet’ mode. Your iPad and pencil are now effectively a graphics tablet and stylus that are purpose made to continue modelling with virtually no interruption or deviation of UI.
That for me would be the dream integration of both apps and hardware sets. The magic of Shapr3D is intuitive interaction between the user and the model and that is only achievable with the Apple Pencil.
I see no harm in facilitating the use of keyboards, keyboard shortcuts, trackpads and mice. If implemented correctly they can surely only serve to improve the accessibility and breadth of use cases of your fantastic apps but please don’t forget what makes Shapr3D special…