I’m really struggling with some things here, namely the lack of construction lines (and the types of constraints they allow) and the inability to mirror sketch elements in sketch mode. I am also having trouble getting accurate repeating patters without the ability to do circular or linear patterning. Are there work around for these issues or workflow tutorials on how to modify your modeling strategy?
Im trying to put an equidistant bolt pattern with six holes on a cylindrical disk but with the holes tangent to the edge of the disk. In F360 I could dimension and constrain one circle in a sketch then pattern off it using the center point of the disk as the pattern axis. What would be the procedure here? Thanks for any help or for pointing me in the right direction.