I got a football/soccer ball (see the image). It’s a mesh converted to BREP (I selected the part of it so you see I can actually do whatever I want with it).
Is there any way to split the body unevenly (red lines)? I need that for 3d print purposes, so I can align the ball properly, otherwise, even with the supports, the ball looks terrible at the bottom (2 cm from the base or so).
Appreciate the suggestions.
The only way I know to do it is to define planes along those lines. You will get some unwanted splitting since planes are persistent throughout a solid body, but you can always take those pieces and union them back in.
Share this model with us so we can experiment and find best solution.
You might be better off and save time by recreating it in shapr.
I agree with @Oregonerd.
Here’s an interesting read. @PEC had done a fabulous job of creating a soccer ball. Others, like myself added to the mix.
Hi
you are too kind @TigerMike ![]()
If it can help you, here is a parametric version of the soccer like shape, so you can replay step by step inserting and moving a breakpoint in the history panel.
Football parametric.shapr (588.2 KB)
