The ability to modify a design in one axis is as important as modifying it uniformly. To adjust height or width without having to redraw the entire object should be a common feature in all design apps.
I look forward to seeing this feature in upcoming updates.
For the love of god, please get this Non-uniform scaling function done already. This is a 5 years old request, why is this basic function still not in the App amaze me.
Earlier in this thread, you asked, āHow would you use it?ā
Can you seriously NOT think of ANY cases where a 3D modeler wouldnāt want this basic ability?
Built my first model with Shaper & Iāve already cursed at it for not having this ability. How utterly annoying. Itās SO FREAKING BASIC!!
Iāve used Maya, Blender, 3DMax, AfterFX, Lightwave, Sketcherā¦ ALL of them do this effortlessly, without having to fire up another program to do so. In fact, I canāt think of a piece of modeling software Iāve used that doesnāt feature axis scaling isolation.
Can you?
I have a friendly wager:
Letās take the top 20 3D modeling software currently on the market ā your competition, if you will ā and if more than 20% (4 programs) disallow this (basic, essential) capability, Iāll purchase a Shaper3D subscription.
If 80% (16 or more) include constraining scaling on the X, Y, or Z axis, you gift me a full subscription to Shaper3D.
The reason why we are asking why a certain feature is needed, is because understanding your needs helps us design a better feature with a better UX. Every feature can be implemented a million different ways, itās important to understand how our users want to use a feature to build the right thing, how it contributes to their workflow. This is the foundation of building a great feature.
Hi, again.
My apologies for sounding a bit snarky in my previous post. Iām simply dumbfounded that, as someone whoās used several 3D modelers ā all of which constrain scaling to a specific axis ā Shapr doesnāt. I have to assume you (or the development team) have used other modeling software as well, so all should be familiar with the darn-near basic nature of its utility.
Think of the Intermittent Wiper. Do you use/adjust the interval EVERY time you use your wipers? Itās a standard feature on new vehicles now.
How about power windows? Can you even purchase a modern vehicle without them? Would you?
As it relates to 3D Software & Workflow:
a. I create a 3D widget that is in almost every respect EXACTLY how I want it to beā¦EXCEPT itās 6mm too tall.
b. I have a rounded widget that Iād like to be slightly āsquishedā ā but only along the X axis. (Iām going for aesthetics, NOT for, say, a CAD-accurate file.)
c. I modeled āSHAPER3Dā as a text object, extruded & chamfered it, but now itās too thick (or too tall, or too wide, etc.) to fit into my other model(s)ā¦ I only want to adjust the width (or height, or extruded thickness) of the logoā¦ but I can ONLY scale uniformly
or rebuild it
or ā as it relates to workflow ā export it and import it again until Iām happy with the result??
ā With respect: you CANāT be serious!
ā¦and Iām doing rather simple modeling, here (pic attached). Nothing as complex as some of the advanced modelers here, so I know this isnāt some āPie-in-the-Sky,ā obscure request.
To be clear: I donāt and havenāt built (what I would consider) terribly complex models, but I know enough about 3D that making scaling tweaks isolated to only 1, 2, or all 3 axes happens regularly in the course of my workflow ā and many other of my colleagues have incredulously indicated the same!
My wager still stands: Please name any other serious/professional 3D modeling software that doesnāt offer independent axis scaling.
I use shapr3d for both laser and CNC work, there have been multiple times where Iāve needed to scale an object on a single axis to make it fit on a required work piece.
I work with a lot of pre-made models for furniture features, Iāve been having to use another program to scale a model to the required width, length and height and then import back into shapr3d.
It absolutely blows my mind that this feature has been missing since 2016. Its a basic 3d modeling function. There are thousands of ways it could be used. I am currently on the free two week trial, and lacking this feature is the reason I will not be paying for a subscription. Utterly ridiculous.
Depending on exactly what you need to accomplish, it is easy to stretch (or compress) along one dimension. Select (only) the faces, lines, and complete objects that need to be changed, then grab the arrow and move the desired amount (or type in an exact figure).
I recently needed to make a storage cabinet (plus drawers, etc.) wider. Selected everything on one side and stretched ā worked like a charm.
It does work on imported X_T and STEP bodies as well as bodies created in Shapr3D. STLās are a different animal. You can do some simple booleans on STLās such as Subtract and Union. You can scale and duplicate as well. Other than that, consider STLās as read-only as you canāt select surfaces or edged and unable to measure them.
Hi Pascal, this information is incorrect. Approximately 50% of our efforts are going into improving existing functionality, and the rest is split up between developing new features and improving Shapr3D for Windows.
Hi Pascal, we put a tremendous amount of effort into setting the right priorities. We do consider non uniform scaling important, but there were hundreds of other features and improvements in the last few years that our customers and users considered to be even more important. As you know, a CAD system has an enormous depth and breadth, and we have been catching up rapidly since the first release of Shapr3D. So far non uniform scaling was rarely a workflow blocker for our customers as most often they were able to find a workaround for the lack of this feature, for example by using the edge transform/move feature, or creating the geometry with lofts. Actually weāve just scheduled the implementation of non uniform scaling, and you can expect it to be released soon, later this year or early next year.
Iām currently evaluating Shapr3D. Iām a hobbyist who develops models for 3D printing.
The use case is simple: I want to remix a model developed by someone else. Of course if you have the original model, you can rescale it in Shapr3D. But when working with a model from a site like Thingiverse, often you can only get an STL file.
Even Tinkercad lets you rescale an STL along the X, Y or Z axis. So this is definitely possible.
I desperately need this feature. ANY design software has the ability to non-uniform scale, look at the first version of Photoshop that was released in the 90ās.
Designers do not always work in scale. Lets say I want to make an oval. The simplest way is to draw a sphere and scale it. Youāre turning something that should be one step into 10 by having to fight with the sketch tools. Now lets say that same oval needs to fit into another object, the L/W are fine but the height needs to change. I need to try and draw a whole new object.
Iām trying to create a complex model and having more success in Tinkercad than I am with Shapr3D because of this issue. The implementation is holding the shift key to adjust along a single dimension only. Its very basic.
I stopped my subscription after realizing this wasnāt core functionality. This is ticket to entry stuff.
Hi, itās now early ānext yearā and I was wondering if you had an update for your many customers who are waiting for this feature! I was really glad to see you finally implement text support a few months ago, so thank you for that.
I know other people have mentioned this scenario before, but I often design decently large threaded parts (think M16 or M20) usually by importing a Solidworks part from GrabCAD. In order to make the male part fit after FDM printing, it needs to be scaled down by a few percent in the XY plane. Iāve looked at quite a few posts on here and havenāt found a good way to change that without completely redrawing and revolving them from the ground up. I know I can perform the non-uniform scale in any slicer software I use, but I have to remember each time and if I share the stl file, other people wonāt know to scale it before printing. It would be far better to design in the proper tolerances before sharing my files. It is embarrassing to have to admit to a colleague that my favorite CAD canāt perform simple non-uniform scaling, and does not make them very likely to try it.