Hi @BerenV , currently non-uniform scaling is scheduled for the second quarter of the year. We can’t wait to ship it.
Awesome, thank you for the specific update! I will look forward to it.
Thanks for taking the feedback. This will be very useful when remixing someone else’s model to fit my needs. I regularly get models off printables.com that are almost what I need, which happened today. Uniform scaling almost gets me what I need, but not quite. If I could finish off scaling in just z, I would be super happy
Can’t wait for this feature. It will make my life so much easier.
It’s very close!
Don’t know if another vote would matter, but I would certainly love to see this feature added…
I am trying to use Shapr3D for sizing cosplay pieces, and often, you have to scale in a single axis to get the models to fit the person wearing the costume.
FWIW, I think cosplay is a huge untapped area of potential for Shapr3D. Most folks are using a Windows-only application called ArmorSmith, but I think Shapr3D could blow it out of the water if some of these features were added.
Thanks for your consideration!
Sean
Is this in the BETA? Can it be? Would love to be able to scale in x,y but keep z constant on a project at the moment
This works in new release! Thanks!,
Just trying the non uniform scaling on the 5.180, looks great
Nice UI, well done, clean and easy to use
Thanks!
Really appreciate this feature —- I use it regularly and works ‘just right’ / intuitively!